local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133210117
L1_1 = {}
L2_1 = {}
L2_1.config_id = 117004
L2_1.monster_id = 23050101
L3_1 = {}
L3_1.x = -3580.129
L3_1.y = 200.593
L3_1.z = -498.168
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179"
L2_1.area_id = 17
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 117001
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = -3575.082
L3_1.y = 200.428
L3_1.z = -495.142
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 356.195
L3_1.y = 261.311
L3_1.z = 358.774
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 117002
L3_1.gadget_id = 70211002
L4_1 = {}
L4_1.x = -3579.202
L4_1.y = 200.623
L4_1.z = -496.108
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 1.143
L4_1.y = 160.459
L4_1.z = 0.544
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 117005
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = -3586.218
L5_1.y = 200.082
L5_1.z = -498.849
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 355.07
L5_1.y = 95.222
L5_1.z = 355.084
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 117006
L5_1.gadget_id = 70220051
L6_1 = {}
L6_1.x = -3573.68
L6_1.y = 200.324
L6_1.z = -494.61
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 357.076
L6_1.y = 200.407
L6_1.z = 2.727
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 117007
L6_1.gadget_id = 70220051
L7_1 = {}
L7_1.x = -3573.771
L7_1.y = 200.364
L7_1.z = -495.721
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 357.873
L7_1.y = 185.539
L7_1.z = 3.385
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 117008
L7_1.gadget_id = 70220050
L8_1 = {}
L8_1.x = -3584.509
L8_1.y = 200.276
L8_1.z = -498.417
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 3.879
L8_1.y = 173.942
L8_1.z = 354.219
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 117009
L8_1.gadget_id = 70710414
L9_1 = {}
L9_1.x = -3583.826
L9_1.y = 200.412
L9_1.z = -496.99
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1117003
L2_1.name = "ANY_MONSTER_DIE_117003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_117003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_117003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 117004
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 117001
L5_1 = 117002
L6_1 = 117005
L7_1 = 117006
L8_1 = 117007
L9_1 = 117008
L10_1 = 117009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_117003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_117003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 117002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_117003 = L1_1
